Design a digital game for sustainability — and represent VinUni on the global stage
VinUniversity is preparing to compete in the QS ImpACT Skills Challenge. We are inviting students across colleges and clubs to form teams, build a playable prototype, and tell a sustainability story that matters.
5+ Teams
Interdisciplinary student teams
4 Colleges
CAS, CECS, CBM, CHS + clubs
50+ Students
Actively engaged & building
About the QS ImpACT Skills Challenge
A global initiative where student teams design digital games that make sustainability learnable, playable, and shareable.
What you build
A digital game prototype (and supporting materials) that educates, engages, and motivates action on sustainability challenges aligned with the SDGs.
Why this matters
Games are powerful learning tools. They translate complex global issues into interactive experiences that students and communities can understand and share.
Learn more on the official QS page: qsimpact.org/skillschallenge.
Impact for students and for VinUni
Why this competition matters for learning, employability, and VinUni’s global profile.
Student learning & portfolios
Students gain hands-on experience designing a real, playable digital game—strengthening portfolios with demonstrable skills in problem-solving, creativity, and teamwork.
Interdisciplinary collaboration
Teams bring together technical, creative, business, and health perspectives, reflecting how sustainability challenges are solved in the real world.
Global visibility for VinUni
Participation—and potential recognition—helps raise VinUni’s international profile and supports the university’s broader QS journey.
Build games with AI — no coding required
You don’t need programming experience to participate. These tools help you prototype and test ideas quickly using AI and visual design.
AI-driven game creators (prompt-based / no coding)
Rosebud AI
Generate full 2D/3D games, worlds, characters, and logic from natural language prompts — no coding or downloads required.
Jabali AI Game Maker
Create puzzle, shooter, anime-style, and experimental games. AI handles game logic and assets automatically.
Upit Game Creator
AI-guided platform designed to help beginners turn ideas into playable games without writing code.
Replit AI Game Builder
Browser-based AI builder that generates playable games from simple prompts — ideal for rapid demos.
Bitmagic.ai
AI-powered mini-game generator that turns simple text prompts into interactive browser games — perfect for quick experimentation, concept validation, and non-technical creators.
No-code / visual game builders
GDevelop
Open-source no-code engine for 2D/3D games with an AI assistant that generates events from natural language.
Buildbox
Popular drag-and-drop game creator for mobile games, with AI-assisted asset and scene generation.
Flowlab
Browser-based visual logic game builder; export games to desktop and mobile platforms.
Construct 3
Beginner-friendly 2D game builder using visual event systems — no traditional coding required.
RPG Maker
Specialized no-code engine for story-driven RPG games with built-in editors and narrative tools.
AI tools to assist game design (not full builders)
Ludo.ai
AI co-writer that helps generate game concepts, mechanics, and narrative ideas during early design.
AI asset generators
Tools such as Leonardo, Midjourney, and character/environment generators can produce art and animations to plug into no-code engines.
How VinUni Library will support your team
Coordinated support from the VPAA Office through the Library to help teams move from idea → prototype → submission.
Game design & storytelling
Consultation on learning outcomes, narrative structure, and making sustainability concepts understandable and compelling.
AI-enabled development support
Guidance on using AI tools for prototyping, asset generation, and iteration — with clear guardrails for ethical use.
Funding & logistics
Practical support to enable student participation (subject to university guidelines), plus coordination for submissions and communication.
Mentorship & coordination
Facilitation of faculty/mentor inputs, cross-college collaboration, and connection to student clubs for testing and user feedback.
Showcase & communications
We plan a public release to promote VinUni’s participation and highlight leading teams (including the Algorithm team, Gaming Society Club, etc. as ACE teams, where applicable).
Timeline
Dates below reflect the latest information we have and will be updated after the organizer briefing.
*Dates are based on the QS public announcement and will be reconfirmed with organizers.
How to join
Choose your pathway: join an existing team, or form a new interdisciplinary team.
Steps
Recommended team roles
Core build team (CECS / Algorithm)
Gameplay programming, systems, performance, deployment.
Content & narrative (CAS)
Sustainability concepts, story, dialog, missions, learning design.
Playtesting (Gaming Club + volunteers)
User engagement, difficulty balance, feedback cycles.
Design & UX (any college)
UI/UX, visuals, accessibility, onboarding.
Key session & contact
- Kickoff Session: February 10, 2025 • 12:00 AM • 24/7 Learning Space
- Contact email: [email protected]
FAQ
Common questions from students and teams.
Do I need to be a programmer to join?
No. We welcome writers, designers, artists, researchers, sustainability advocates, and playtesters. Great games require strong content, UX, and storytelling as much as code.
Can we use AI tools to build the game?
Yes — responsibly. AI can accelerate prototyping, asset creation, translation, and iteration. Teams must ensure originality, proper attribution, and alignment with academic integrity.
Will there be funding support?
The VPAA Office through the Library will provide support for student participation where appropriate, subject to university guidelines and available resources.
What happens if we become finalists?
If your project advances to the final round, VinUni intends to support the team to travel to the UK to showcase the game (selection-dependent; subject to process and approval).
Where can I see examples of winning projects?
Visit the official QS page and explore showcased projects and past highlights: qsimpact.org/skillschallenge.
Contact
Interested in joining or supporting as a mentor? Reach out.
VinUni Library – Competition Coordination
Email: [email protected]
Office: VinUniversity Library, Building I
Official contest website
QS Skills Challenge / Sustainability Digital Game Contest:
https://qsimpact.org/skillschallenge/
— This page is managed by VinUniversity Library on behalf of the VPAA Office. Updates will be posted after the organizer briefing.